alreadyhuman: without ever looking back (♪ so break away)
Vivi Ornitier ([personal profile] alreadyhuman) wrote in [community profile] daybreakacademy2020-03-26 06:15 pm

my life took a turn

What: Part 2 of Vivi's player plot.
Who: Anyone who signed up here or has a reason/interest to go.
Where: A mist-shrouded village in the Outlands.
When: Late March.
Warnings: Shouldn't be anything? But i'll edit as they come up. I'll match your format!



A. Setting Off/En Route
The mysterious figure who visited the Academy a few weeks prior has come to take Vivi to a place where he will gain answers about his past. Looking a bit more battered than they did previously (though it's hard to tell, given their already bedraggled state), they're a little more open to the idea of company than they were before.

"A long journey," they instruct. "Make ready first. Before you go."

As Vivi's mysterious kindred promises, the journey is rather long - and secretive. It winds through lonely hills, alien valleys and shimmering rivers, where little to no civilisation of any kind seems to exist - but, at least, there's no real danger.

There's plenty of time to talk (and rest) on the journey. If all goes well, it will take most of a day before arrival.

B. Village in Mist
Their final destination is in a tucked-away valley, its hills blooming with flowers. The faint warks of strange Outlands birds echo through the fog. For those who walked in Vivi's dreams some months ago, the village that greets them - full of huts and mounds, and with pointy-hatted, cloak-wearing people who look uncannily like Vivi himself, but taller and larger - will be eerily familiar.

They're friendly enough, if cautious of outsiders. Vivi wanders among them like he's in a dream, not sure whether to be confused, hesitant, or delighted.

C. Ruined Factory
A dilapidated, broken factory, still wheezing Mist futilely in its attempts at processing, crouches on the landscape like a half-cracked egg. Machinery and metal scaffolding pokes out of its fire-blasted, broken walls.

It's a lonely, desolate place. But there could be answers, if you're willing to get your hands dirty; it appears a conflict of some kind took place here, and the place has collapsed in on itself from a combination of neglect and damage.

Or you could just be following Vivi, who has made a beeline for the factory regardless.
unpocoloco: (Wondering)

[personal profile] unpocoloco 2020-03-27 12:13 pm (UTC)(link)
He reaches out a hand, laying it on the boy's shoulder when he wilts. He thinks he understands. It is a rather complicated feeling.

"You were ready for the worst and you're thrown off. You've still got your worry but it's got nowhere to go. Would make it easy to doubt things, and yourself. And then there's the guilt because it's not as easy to simply be happy things are okay."

That would be his best guess of the situation. Even that might not cover it.

"If anything happens, we'll have your back."
unpocoloco: (Sad smile)

[personal profile] unpocoloco 2020-04-02 09:55 am (UTC)(link)
His smile returns, small and sympathetic.

"De nada, kid," He says.

He looks up then, taking in the town, the beings here. He's not all sure how to feel about it either. He knows he has a tendency to be jumpier than most in these situations but all the same.

"You recognize anything?
unpocoloco: (Don't Think So)

[personal profile] unpocoloco 2020-04-07 09:48 am (UTC)(link)
"You can only remember as much as you can remember," He says. "It's not your fault if your memory isn't the clearest."

Sure, they don't know why that is but it's not like there's anyone to ask about it.

Then again...

"Maybe the thing to do would be to ask if any of them remember you. If they know things, they can tell you. And if they don't, you don't have to feel as bad."