Vivi Ornitier (
alreadyhuman) wrote in
daybreakacademy2020-03-26 06:15 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
my life took a turn
What: Part 2 of Vivi's player plot.
Who: Anyone who signed up here or has a reason/interest to go.
Where: A mist-shrouded village in the Outlands.
When: Late March.
Warnings: Shouldn't be anything? But i'll edit as they come up. I'll match your format!
A. Setting Off/En Route
The mysterious figure who visited the Academy a few weeks prior has come to take Vivi to a place where he will gain answers about his past. Looking a bit more battered than they did previously (though it's hard to tell, given their already bedraggled state), they're a little more open to the idea of company than they were before.
"A long journey," they instruct. "Make ready first. Before you go."
As Vivi's mysterious kindred promises, the journey is rather long - and secretive. It winds through lonely hills, alien valleys and shimmering rivers, where little to no civilisation of any kind seems to exist - but, at least, there's no real danger.
There's plenty of time to talk (and rest) on the journey. If all goes well, it will take most of a day before arrival.
B. Village in Mist
Their final destination is in a tucked-away valley, its hills blooming with flowers. The faint warks of strange Outlands birds echo through the fog. For those who walked in Vivi's dreams some months ago, the village that greets them - full of huts and mounds, and with pointy-hatted, cloak-wearing people who look uncannily like Vivi himself, but taller and larger - will be eerily familiar.
They're friendly enough, if cautious of outsiders. Vivi wanders among them like he's in a dream, not sure whether to be confused, hesitant, or delighted.
C. Ruined Factory
A dilapidated, broken factory, still wheezing Mist futilely in its attempts at processing, crouches on the landscape like a half-cracked egg. Machinery and metal scaffolding pokes out of its fire-blasted, broken walls.
It's a lonely, desolate place. But there could be answers, if you're willing to get your hands dirty; it appears a conflict of some kind took place here, and the place has collapsed in on itself from a combination of neglect and damage.
Or you could just be following Vivi, who has made a beeline for the factory regardless.
Who: Anyone who signed up here or has a reason/interest to go.
Where: A mist-shrouded village in the Outlands.
When: Late March.
Warnings: Shouldn't be anything? But i'll edit as they come up. I'll match your format!
A. Setting Off/En Route
The mysterious figure who visited the Academy a few weeks prior has come to take Vivi to a place where he will gain answers about his past. Looking a bit more battered than they did previously (though it's hard to tell, given their already bedraggled state), they're a little more open to the idea of company than they were before.
"A long journey," they instruct. "Make ready first. Before you go."
As Vivi's mysterious kindred promises, the journey is rather long - and secretive. It winds through lonely hills, alien valleys and shimmering rivers, where little to no civilisation of any kind seems to exist - but, at least, there's no real danger.
There's plenty of time to talk (and rest) on the journey. If all goes well, it will take most of a day before arrival.
B. Village in Mist
Their final destination is in a tucked-away valley, its hills blooming with flowers. The faint warks of strange Outlands birds echo through the fog. For those who walked in Vivi's dreams some months ago, the village that greets them - full of huts and mounds, and with pointy-hatted, cloak-wearing people who look uncannily like Vivi himself, but taller and larger - will be eerily familiar.
They're friendly enough, if cautious of outsiders. Vivi wanders among them like he's in a dream, not sure whether to be confused, hesitant, or delighted.
C. Ruined Factory
A dilapidated, broken factory, still wheezing Mist futilely in its attempts at processing, crouches on the landscape like a half-cracked egg. Machinery and metal scaffolding pokes out of its fire-blasted, broken walls.
It's a lonely, desolate place. But there could be answers, if you're willing to get your hands dirty; it appears a conflict of some kind took place here, and the place has collapsed in on itself from a combination of neglect and damage.
Or you could just be following Vivi, who has made a beeline for the factory regardless.
no subject
"Maybe...I'm not sure what it is. But it feels bitter."
Something that rots within their heart like a terrible weight. It's hard for them to understand why they're feeling that way, though.
no subject
no subject
They've been dreaming a lot lately. Of dark voids and pleading voices. Of pain and an anger that ran so deep Adriel thinks it'd be worth it to destroy the world to escape such an ugly, unsightly thing.
But they're talking about themself too much. "Can I ask what you forgot, Vivi?"
no subject
"I don't know where I came from. This doesn't feel right, either...but it doesn't feel wrong, I guess. I don't know. It's...confusing.
Yours sounds bad too, though. It must have been an accident that really hurt, if you had to sleep a lot."
no subject
"I guess we're two peas in a pod then? But I think you're doing well though, even if this doesn't feel right or wrong. It just means you're closer."
And for better or for worse, they hope he finds his answers.
"It's thanks to my family's love that I had a good sleep!" Hopefully...it comes across as a joke. "But it's in the past so I can help you now if you want. Whatever you need, Vivi.
no subject
It's nice.
"I'll help you too! If you need anything. Okay? That's what friends are for. It wouldn't be fair if you just helped me all the time."
no subject
"I'll keep it in mind." Even if asking for help is not something they do often unless it's for the betterment of someone else. There's not much point in helping Adriel. "It's nice having friends to watch your back, right?"
That's what they keep hearing so it must be true.